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00025 #include "avcodec.h"
00026
00027 struct AVResampleContext;
00028
00029 struct ReSampleContext {
00030 struct AVResampleContext *resample_context;
00031 short *temp[2];
00032 int temp_len;
00033 float ratio;
00034
00035 int input_channels, output_channels, filter_channels;
00036 };
00037
00038
00039 static void stereo_to_mono(short *output, short *input, int n1)
00040 {
00041 short *p, *q;
00042 int n = n1;
00043
00044 p = input;
00045 q = output;
00046 while (n >= 4) {
00047 q[0] = (p[0] + p[1]) >> 1;
00048 q[1] = (p[2] + p[3]) >> 1;
00049 q[2] = (p[4] + p[5]) >> 1;
00050 q[3] = (p[6] + p[7]) >> 1;
00051 q += 4;
00052 p += 8;
00053 n -= 4;
00054 }
00055 while (n > 0) {
00056 q[0] = (p[0] + p[1]) >> 1;
00057 q++;
00058 p += 2;
00059 n--;
00060 }
00061 }
00062
00063
00064 static void mono_to_stereo(short *output, short *input, int n1)
00065 {
00066 short *p, *q;
00067 int n = n1;
00068 int v;
00069
00070 p = input;
00071 q = output;
00072 while (n >= 4) {
00073 v = p[0]; q[0] = v; q[1] = v;
00074 v = p[1]; q[2] = v; q[3] = v;
00075 v = p[2]; q[4] = v; q[5] = v;
00076 v = p[3]; q[6] = v; q[7] = v;
00077 q += 8;
00078 p += 4;
00079 n -= 4;
00080 }
00081 while (n > 0) {
00082 v = p[0]; q[0] = v; q[1] = v;
00083 q += 2;
00084 p += 1;
00085 n--;
00086 }
00087 }
00088
00089
00090 static void stereo_split(short *output1, short *output2, short *input, int n)
00091 {
00092 int i;
00093
00094 for(i=0;i<n;i++) {
00095 *output1++ = *input++;
00096 *output2++ = *input++;
00097 }
00098 }
00099
00100 static void stereo_mux(short *output, short *input1, short *input2, int n)
00101 {
00102 int i;
00103
00104 for(i=0;i<n;i++) {
00105 *output++ = *input1++;
00106 *output++ = *input2++;
00107 }
00108 }
00109
00110 static void ac3_5p1_mux(short *output, short *input1, short *input2, int n)
00111 {
00112 int i;
00113 short l,r;
00114
00115 for(i=0;i<n;i++) {
00116 l=*input1++;
00117 r=*input2++;
00118 *output++ = l;
00119 *output++ = (l/2)+(r/2);
00120 *output++ = r;
00121 *output++ = 0;
00122 *output++ = 0;
00123 *output++ = 0;
00124 }
00125 }
00126
00127 ReSampleContext *audio_resample_init(int output_channels, int input_channels,
00128 int output_rate, int input_rate)
00129 {
00130 ReSampleContext *s;
00131
00132 if ( input_channels > 2)
00133 {
00134 av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.");
00135 return NULL;
00136 }
00137
00138 s = av_mallocz(sizeof(ReSampleContext));
00139 if (!s)
00140 {
00141 av_log(NULL, AV_LOG_ERROR, "Can't allocate memory for resample context.");
00142 return NULL;
00143 }
00144
00145 s->ratio = (float)output_rate / (float)input_rate;
00146
00147 s->input_channels = input_channels;
00148 s->output_channels = output_channels;
00149
00150 s->filter_channels = s->input_channels;
00151 if (s->output_channels < s->filter_channels)
00152 s->filter_channels = s->output_channels;
00153
00154
00155
00156
00157
00158
00159 if(s->filter_channels>2)
00160 s->filter_channels = 2;
00161
00162 s->resample_context= av_resample_init(output_rate, input_rate, 16, 10, 0, 1.0);
00163
00164 return s;
00165 }
00166
00167
00168
00169 int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples)
00170 {
00171 int i, nb_samples1;
00172 short *bufin[2];
00173 short *bufout[2];
00174 short *buftmp2[2], *buftmp3[2];
00175 int lenout;
00176
00177 if (s->input_channels == s->output_channels && s->ratio == 1.0 && 0) {
00178
00179 memcpy(output, input, nb_samples * s->input_channels * sizeof(short));
00180 return nb_samples;
00181 }
00182
00183
00184 for(i=0; i<s->filter_channels; i++){
00185 bufin[i]= (short*) av_malloc( (nb_samples + s->temp_len) * sizeof(short) );
00186 memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short));
00187 buftmp2[i] = bufin[i] + s->temp_len;
00188 }
00189
00190
00191 lenout= (int)(nb_samples * s->ratio) + 16;
00192 bufout[0]= (short*) av_malloc( lenout * sizeof(short) );
00193 bufout[1]= (short*) av_malloc( lenout * sizeof(short) );
00194
00195 if (s->input_channels == 2 &&
00196 s->output_channels == 1) {
00197 buftmp3[0] = output;
00198 stereo_to_mono(buftmp2[0], input, nb_samples);
00199 } else if (s->output_channels >= 2 && s->input_channels == 1) {
00200 buftmp3[0] = bufout[0];
00201 memcpy(buftmp2[0], input, nb_samples*sizeof(short));
00202 } else if (s->output_channels >= 2) {
00203 buftmp3[0] = bufout[0];
00204 buftmp3[1] = bufout[1];
00205 stereo_split(buftmp2[0], buftmp2[1], input, nb_samples);
00206 } else {
00207 buftmp3[0] = output;
00208 memcpy(buftmp2[0], input, nb_samples*sizeof(short));
00209 }
00210
00211 nb_samples += s->temp_len;
00212
00213
00214 nb_samples1 = 0;
00215 for(i=0;i<s->filter_channels;i++) {
00216 int consumed;
00217 int is_last= i+1 == s->filter_channels;
00218
00219 nb_samples1 = av_resample(s->resample_context, buftmp3[i], bufin[i], &consumed, nb_samples, lenout, is_last);
00220 s->temp_len= nb_samples - consumed;
00221 s->temp[i]= av_realloc(s->temp[i], s->temp_len*sizeof(short));
00222 memcpy(s->temp[i], bufin[i] + consumed, s->temp_len*sizeof(short));
00223 }
00224
00225 if (s->output_channels == 2 && s->input_channels == 1) {
00226 mono_to_stereo(output, buftmp3[0], nb_samples1);
00227 } else if (s->output_channels == 2) {
00228 stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
00229 } else if (s->output_channels == 6) {
00230 ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1);
00231 }
00232
00233 for(i=0; i<s->filter_channels; i++)
00234 av_free(bufin[i]);
00235
00236 av_free(bufout[0]);
00237 av_free(bufout[1]);
00238 return nb_samples1;
00239 }
00240
00241 void audio_resample_close(ReSampleContext *s)
00242 {
00243 av_resample_close(s->resample_context);
00244 av_freep(&s->temp[0]);
00245 av_freep(&s->temp[1]);
00246 av_free(s);
00247 }