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Defines | |
| #define | INTERPOLATE_COMPILE(shader_stack, current_shader) |
| #define | INTERPOLATE_UNIFORMS(frag) |
Variables | |
| static char * | interpolate_shader |
| #define INTERPOLATE_COMPILE | ( | shader_stack, | |||
| current_shader | ) |
Value:
{ \
shader_stack[current_shader++] = interpolate_shader; \
}
Definition at line 118 of file aggregated.h.
Referenced by InterpolatePixelsMain::handle_opengl(), HistogramMain::handle_opengl(), GammaMain::handle_opengl(), and ColorBalanceMain::handle_opengl().
| #define INTERPOLATE_UNIFORMS | ( | frag | ) |
Definition at line 123 of file aggregated.h.
Referenced by InterpolatePixelsMain::handle_opengl(), HistogramMain::handle_opengl(), GammaMain::handle_opengl(), and ColorBalanceMain::handle_opengl().
char* interpolate_shader [static] |
Definition at line 6 of file aggregated.h.
1.5.5