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vdevicev4l.C File Reference

#include "assets.h"
#include "channel.h"
#include "chantables.h"
#include "clip.h"
#include "file.h"
#include "picture.h"
#include "preferences.h"
#include "quicktime.h"
#include "recordconfig.h"
#include "vdevicev4l.h"
#include "vframe.h"
#include "videodevice.h"
#include <unistd.h>
#include <sys/ioctl.h>
#include <fcntl.h>
#include <sys/mman.h>
#include <string.h>

Go to the source code of this file.

Defines

#define MIN(x, y)   ((x) < (y) ? (x) : (y))


Define Documentation

#define MIN x,
 )     ((x) < (y) ? (x) : (y))
 

Definition at line 406 of file vdevicev4l.C.

Referenced by ResourcePixmap::draw_audio_source(), TrackCanvas::draw_highlight_insertion(), TrackCanvas::draw_highlight_rectangle(), IndexFile::draw_index(), Track::equivalent_output(), Edits::equivalent_output(), Edit::equivalent_output(), Autos::equivalent_output(), MWindow::expand_t(), MWindow::expand_y(), MWindow::fit_selection(), VDeviceV4L::frame_to_vframe(), IntAutos::get_extents(), FloatAutos::get_extents(), FloatAutos::get_fade_automation(), PackageDispatcher::get_package(), MaskAutos::get_points(), TranslateEngine::init_packages(), MaskEngine::init_packages(), VRender::insert_timecode(), MaskAuto::interpolate_from(), VDeviceV4L::next_frame(), Theme::overlay(), OverlayFrame::overlay(), MaskUnit::process_package(), PackageRenderer::render_package(), VirtualANode::render_pan(), Resample_float::resample_chunk(), Resample::resample_chunk(), BRenderThread::start(), TranslateUnit::translation_array_f(), TranslateUnit::translation_array_i(), TrackCanvas::update_drag_floatauto(), VDeviceV4L::v4l1_start_capture(), and FileMPEG::write_samples().


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