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renderfarm.C File Reference

#include "asset.h"
#include "brender.h"
#include "clip.h"
#include "defaults.h"
#include "edl.h"
#include "filesystem.h"
#include "filexml.h"
#include "language.h"
#include "mutex.h"
#include "packagedispatcher.h"
#include "preferences.h"
#include "render.h"
#include "renderfarm.h"
#include "bctimer.h"
#include "transportque.h"
#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>

Go to the source code of this file.

Defines

#define ATTEMPT_DELAY   100000


Define Documentation

#define ATTEMPT_DELAY   100000
 

Referenced by RenderFarmServerThread::start_loop().


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