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recordableatracks.C

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00001 #include "atrack.h"
00002 #include "recordableatracks.h"
00003 #include "tracks.h"
00004 
00005 // This is only used for menu effects so use playable tracks instead.
00006 
00007 RecordableATracks::RecordableATracks(Tracks *tracks)
00008  : ArrayList<ATrack*>()
00009 {
00010         Track *current_track;
00011         
00012         for(current_track = tracks->first; 
00013                 current_track; 
00014                 current_track = current_track->next)
00015         {
00016                 if(current_track->record && current_track->data_type == TRACK_AUDIO) 
00017                         append((ATrack*)current_track);
00018         }
00019 }

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