#include <workarounds.h>
Public Member Functions | |
| Workarounds () | |
| ~Workarounds () | |
Static Public Member Functions | |
| static void | clamp (int32_t &x, int32_t y, int32_t z) |
| static void | clamp (int64_t &x, int64_t y, int64_t z) |
| static void | clamp (float &x, float y, float z) |
| static void | clamp (double &x, double y, double z) |
| static float | pow (float x, float y) |
Definition at line 7 of file workarounds.h.
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Definition at line 10 of file workarounds.h. |
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Definition at line 11 of file workarounds.h. |
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Definition at line 37 of file workarounds.C. |
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Definition at line 30 of file workarounds.C. |
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Definition at line 23 of file workarounds.C. |
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Definition at line 16 of file workarounds.C. Referenced by RenderEngine::arm_command(), and EDLSession::boundaries(). |
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Definition at line 44 of file workarounds.C. |
1.4.4