00001 #include "aautomation.h" 00002 #include "atrack.inc" 00003 #include "colors.h" 00004 #include "edl.h" 00005 #include "edlsession.h" 00006 #include "floatauto.h" 00007 #include "floatautos.h" 00008 #include "panautos.h" 00009 00010 AAutomation::AAutomation(EDL *edl, Track *track) 00011 : Automation(edl, track) 00012 { 00013 } 00014 00015 00016 00017 AAutomation::~AAutomation() 00018 { 00019 } 00020 00021 int AAutomation::create_objects() 00022 { 00023 Automation::create_objects(); 00024 00025 autos[AUTOMATION_FADE] = new FloatAutos(edl, track, 0.0); 00026 autos[AUTOMATION_FADE]->create_objects(); 00027 00028 00029 00030 autos[AUTOMATION_PAN] = new PanAutos(edl, track); 00031 autos[AUTOMATION_PAN]->create_objects(); 00032 00033 return 0; 00034 }
1.4.4