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aautomation.C

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00001 #include "aautomation.h"
00002 #include "atrack.inc"
00003 #include "colors.h"
00004 #include "edl.h"
00005 #include "edlsession.h"
00006 #include "floatauto.h"
00007 #include "floatautos.h"
00008 #include "panautos.h"
00009 
00010 AAutomation::AAutomation(EDL *edl, Track *track)
00011  : Automation(edl, track)
00012 {
00013 }
00014 
00015 
00016 
00017 AAutomation::~AAutomation()
00018 {
00019 }
00020 
00021 int AAutomation::create_objects()
00022 {
00023         Automation::create_objects();
00024 
00025         autos[AUTOMATION_FADE] = new FloatAutos(edl, track, 0.0);
00026         autos[AUTOMATION_FADE]->create_objects();
00027 
00028 
00029 
00030         autos[AUTOMATION_PAN] = new PanAutos(edl, track);
00031         autos[AUTOMATION_PAN]->create_objects();
00032 
00033         return 0;
00034 }

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